APLIKASI
konsumsi 1.Life: pakean, kantong, kasus kulit, cangkir, sarung, perhiasan, bantal, tank lauk, pigura poto, lalajo;
Produk 2.Electronic: keyboard, tampilan, pinggel pinter, komputer, handphone, sensor, GPS locator, Bluetooth, kaméra, audio, LED;
3.Home basis: Konci, méja, korsi, lomari, ranjang, curtain, jandéla, péso, cahaya, hook, siling;
4.Mechanical parabot & automation: motor, kandaraan hawa unmanned, elevators, monitoring kaamanan, dishwashers, cranes magnét, filter magnét.